Friday, March 12, 2010

This is for Green Lab A

Accomplishments for next week:
A8:
-they will figure out how to use gamemaker (input sprites and interactive programming)
-they will begin working on the career quiz by inputting questions and career choices into a simple program such as scratch or gamemaker
-they will begin working on the report
A7:
-they will consolidate their information into a package which can be referenced and will assist them as they make progress in the project
-they will begin research
A6:
-they will create the game structure without any details so they can fill it in as they decide exactly what they will need (ex. sprites, objects, environment...)
-they will familiarize themselves with the gamemaker program
-they will begin part on their report
A5:
-they will finish their familiarization presentation on Monday
-they will categorize their client research (ex. “clothing/buying” research, “how to dress?” research)
-they will then apply this research to their design so they have a starting point
A4:
-they will finish their familiarization presentation Monday
-they will do their scenario drawing so they can input them into their package
-they will begin their proposal report
-start working with gamemaker
A3:
-they will begin their programming, inputting sprites and environments
-they will begin their report

A2:
-they will familiarize themselves with the gamemaker program
-they will begin their prototype programming
-they will begin their functionality report

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