Friday, March 26, 2010

Green Lab C Status Report March 26, 2010

Accomplishments this week:

C1
- Picked the three categories to focus on, formal, informal, and symbolic.
- Began writing and finding suitable questions/games.
- Began working with game maker. Designed the main room

C2
- developed fundamental skills of working with gamemaker
- about 5-10% done program
- developed 10 questions for use in learning game

C3
- Brain Stormed different memory games to possibly use in our game.
- Started designing the main desert world for the game.
- Learned about basic game maker.
- Created a tutorial to share with the lab on some game maker functions.

C5
- Picked three Mnemonic Devices (Acronyms, Acrostics, Imagery) to be implemented and used for the Memory 2 work package. Each Mnemonic Device represents one game. Each game has 5 levels, the levels progressing in difficulty.
- Decided on what similar type of game each Mnemonic is involved. For Acronyms and Acrostics the game is similar to top view puzzle games, while Imagery involves spot-the-image game.
- Started designing the group's interface between the three games involved.
- Started studying Game Maker and its components.

C6
- Created new game idea, which will be far better suited to programming abilities of game maker and provide a more engaging experience for user
- Created first few levels of game as a quick tutorial
- Discussed group member responsibilities, with each being responsible for the creation of a certain number of levels
- Presented information about game maker to lab as well as viewed other lab members presentations
- Received information on programming code, which was implemented into previously existing levels and will be used for creation of "Menu" levels

C8
- Experimented designing games with Game maker 8
- Began constructing interface screen for our setting
- Decided upon games to be made for our section of the program
- Planned designs and backgrounds for games, not in game-maker yet

C9
- Finished game design and tweaked all ideas.
- Started learning Game Maker by going through tutorial
- Planned out basic layout of maze that is going to be used in main level of game


To be accomplished next week:

C1
- finalize questions
- continue design of game.
- get sprite to walk around and into different rooms
- integrate the questions or games into the level

C2
- complete the main framwork of our game for interfacing with the other groups
- figure out scripting
- format puzzles properly

C3
- Write text to include in the game (i.e. instructional signs to help the user within the world)
- Finish main desert world of game.
- Start and Finish memory games to include in the world
- Start working on interface between the worlds

C5
- Try to integrate all the work package menu to a lab main menu.
- Study further the functions of Game Maker.
- Create or find suitable sprites for the game.
- Try to start on designing and programming the basic framework of each game in the work package.

C6
- Creation of "Menu" using programming code discussed on Wednesday
- Compilation of all groups menus into one main game menu
- Discussion and organization of how to combine every groups mini-game into one main game
- Further mini-game level development

C8
- Complete interface screen for our setting
- Start constructing our planned games
- Testing of games and interfaces as the come along

C9
- Finish basics of game such a floor layout
- start adding events that trigger decisions
- Find out how to put together all Games into one unified game

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